package com.game.load
{
	public class LoadState
	{
		/**
		 * 加载基础资源状态
		 */
		public static const LOAD_STATE_BASE_RESOURCE : String = "LOAD_STATE_BASE_RESOURCE";
		
		/**
		 * 加载配置状态
		 */
		public static const LOAD_STATE_CONFIG : String = "LOAD_STATE_CONFIG";
		
		/**
		 * 加载主UI状态
		 */
		public static const LOAD_STATE_MAIN_UI : String = "LOAD_STATE_MAIN_UI";
		
		public function LoadState()
		{
		}
	}
}